About

Michael Sapryhin

3D artist & art director

Product, beauty and fragrance visuals for brands that care how things look.

01 / Profile

Portrait of Michael Sapryhin

I work in two modes: as a single artist carrying a campaign from concept to final render, and as a simulation and FX specialist inside agency teams. Before 3D I worked as a dentist and taught dental technology at a medical college, which is where the precision and the feel for anatomy and materials come from.

Most of my work sits where product meets material: liquids, gels, metals, glass and fabric that have to look precise and feel tactile. I handle modeling, look development, lighting, simulation, animation and compositing, so a brief can stay with one person from the first frame to delivery.

AI is part of that process from the start. I use it for concepts, storyboards, images and video, alongside 3D, so ideas can be seen and tested early and the final picture gets more time.

I am from Ukraine and based in Poland. I work with studios, agencies and brands worldwide, remotely or on site, and I am open to freelance projects, full-time in-house or studio roles and relocation.

03 / Experience

Solo and in teams
Whole campaigns carried alone, and simulation and FX roles inside agency teams.
C4D / Octane / Houdini
Plus After Effects, Photoshop and Illustrator for finishing, and AI tools for concepts, storyboards, images and video.
Selected clients
L’Oréal Paris, Cetaphil, CLAVI, Lord Milano, Kenzo, Eurovision 2024.
  • 2024

    Video of the Day

    Motion Design Awards

  • 2022

    Honourable Mention

    Motion Design Awards

  • 2024

    Workshop author

    Motion Designers Academy

  • 2022

    Featured in curated galleries: 3D Motion, After Effects

    Behance

  • 2016

    Member

    National Union of Photo Artists of Ukraine

04 / Approach

  1. 01ConceptThe idea, references and storyboards, sketched fast with AI.
  2. 02DesignModels and composition, built around the product.
  3. 03LightMaterials and lighting until it looks real.
  4. 04MotionSimulation, animation and camera work.
  5. 05FinalRender, compositing and delivery in every format needed.

Let’s work
together